"The Q-Me system is a significant product that can play an important role in the educational setting, as well as throughout the multiple systems that, to be effective, require noteworthy collaboration when negative behaviors impact academic achievement. The ease with which the device can collect reliable data and implement behavioral interventions on an individual basis eases issues that challenge both budget and time restraints."

GAIL P. ZAMAR, FORMER SUPERINTENDENT

Robot serves as picture for wearable testimonial.
TARGET DISRUPTIVE BEHAVIORS

All children want to succeed, and Q-Me turns their experience from one of failure to one of success.

AT HOME

Parents and child with good behavior spending time together
  • Completing homework and chores;

  • Interrupting conversations, arguing, and talking back to parent(s);

  • Ignoring, whining, and tantrums;

  • Physical and verbal aggression;

  • Inappropriate attention seeking.

AT SCHOOL

  • Following directions & rules;

  • Interrupting instruction, talking out, and distracting others;

  • Fidgeting in seat, walking around class, disruptive noises;

  • Inattention (daydreaming, doodling);

  • Arguing with teacher or peers.

Well-behaved child doing his work in the classrom

IN THE COMMUNITY

  • Increase cooperative play & sharing;

  • Decrease screaming & crying;

  • Eliminate ignoring requests;

  • Stop throwing or damaging of objects;

  • Improve safety: street crossing, safe distance, running away.

Smiling child behaves well on an outing.

INTRODUCING Q-ME

A WEARABLE THAT REVOLUTIONIZES HOW WE MEASURE AND TREAT BEHAVIOR DIFFICULTIES